Samurai

This was an internal development piece that we produced at RealtimeUK.

The team was approx 4/5 people, working over a couple of months.

Made in 3dsmax, rendered in vray, post in AfterFX.

It’s a bit flickery in places, but we were on a tight deadline before we had to get back to paid work. Only just managed to fit it in.

Might see about re-rendering a few bits.

Ta!

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