2016 AICP Sponsor Reel – Dir Cut

Deluxe’s Method Studios was tapped by production company RSA to concept and create this year’s AICP Sponsor Reel. The AICP awards celebrate global creativity within commercial production. The Method team wanted to create an entertaining piece of design that encapsulates the innovative and prolific nature of this industry. Our aim was to showcase the AICP […]

2016 AICP Sponsor Reel – Dir Cut

Deluxe’s Method Studios was tapped by production company RSA to concept and create this year’s AICP Sponsor Reel. The AICP awards celebrate global creativity within commercial production. The Method team wanted to create an entertaining piece of design that encapsulates the innovative and prolific nature of this industry. Our aim was to showcase the AICP […]

2017 HEEDO PARK Showreel

2017 HEEDO PARK Showreel GIANTSTEP was involved in all the projects. Giantstep Link – http://www.giantstep.co.kr/ E-mail [email protected] Use Software Maya, Vray, Arnold, Xgen, Speedtree, Substance painter, Mari, Nuke, PF Track Likes: 41 Viewed: 0 source

Carbon 2018

We have always been proud of our craft. In this homage to artisans across industries and disciplines, we show our love for creation. An organic development with natural textures and mechanics. Like in all the work we do, by deconstructing and breaking down ideas, we find that we can create something truly beautiful in process.  Likes: 114 Viewed: 1092 […]

Dabarti 2017 GPU rendering showreel.

2 years ago we switched to GPU based pipeline. This demoreel showcases selected projects we’ve managed to complete. All shots are rendered with V-Ray RT GPU. www.dabarti.com https://www.facebook.com/DabartiCGI/ Likes: 243 Viewed: 9810 source

DADDYCOOL

This is a 3D animated short film made during 3 weeks at MoPA (Supinfocom Arles). directed by Zoé GUILLET, Maryka LAUDET, and Camille JALABERT. Maya/zbrush/yeti/substance painter/guerilla/nuke Zoé GUILLET : character modeling/hair&fur/matte painting/lighting Maryka LAUDET : environnement modeling/surfacing/Lighting/compositing Camille JALABERT : character modeling/rigging/animation/cloth&hair simulation Enjoy! Likes: 1465 Viewed: 257366 source

Houdini Ice and Frost

Frost and ice growth system originating from collision points of snowflakes. It’s delightfully procedural but became somewhat heavy; I’ll optimize better next time. Everything was done in Houdini and rendered with Arnold. The model is a scan of a beautiful sculpture by Georges Gardet called Drame au désert from threedscans.com Likes: 634 Viewed: 11194 source

Magnolia: Sennheiser

Part of a series of 4k spots for Best Buy done with the team at MAKE. I worked on FX and compositing. Accomplished with 3DS Max, Vray, Pflow, Rayfire, Xmesh. Check out the breakdown/process video. Breakdown/Process: https://vimeo.com/joshclos/magnoliaprocess Sound: Hypnos by Hecq (Not used in commercial version.) Likes: 359 Viewed: 7510 source